Hand it your decklist and it plays a few thousand games against the actual metagame while you are still pile-shuffling and telling yourself the two-lander has good texture. It does not have good texture. Tolaria has receipts.
Named for the island of rigorous wizard academia and at least one catastrophic timestream incident, Tolaria runs your matches in a time bubble. Thousands of games happen in seconds, nobody has to shuffle, nobody gets salty, and the only thing that leaves the bubble is a win-rate table with confidence intervals.
The table does not care about your feelings. That is the point. That is the whole product.
4x Lightning Bolt list scrawled
at 2am. All of it works.
Magic has around 35,000 unique cards. Tolaria accepts every single one of them, but reading the card does not always fully explain the card. Each card compiles to a coverage tier, and the tiers travel with your results.
Tolaria simulates locally. Your decklists stay on your disk, there is no account to create, no API key to supply, and no telemetry. The only network traffic is fetching public tournament decklist archives and EDHREC data to build the gauntlet.
Releases ship a Windows installer plus standalone desktop and command-line binaries, with checksums.